Silent Möbius 2

2008 "Will Katsumi choose her destiny and defend her new found friend or will she fall to the weakness and despair within her?"
6.1| 0h58m| PG-13| en| More Info
Released: 04 November 2008 Released
Producted By: JVC
Country: Japan
Budget: 0
Revenue: 0
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After the death of her mother Katsumi wants nothing more to do with this horrible place known as Tokyo. Forced into staying an infuriated Katsumi returns to AMP HQ where chief Rally Cheyenne pleads with her to stay and join the team. However, her pleading falls on deaf ears as Katsumi exclaims that she wants nothing more to do with them, leaving to find another way home. Meanwhile the Demons taking over Tokyo begin their final move against humanity and the AMP. They realize that the key to opening their demon world lies within Katsumi. Her unwanted abilities mean everything to them and without her their plan would fail. The stage is set once again on the destroyed Tokyo Bay Bridge. Will Katsumi choose her destiny and defend her new found friend or will she fall to the weakness and despair within her?

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Director

Yasunori Ide

Production Companies

JVC

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Silent Möbius 2 Audience Reviews

ManiakJiggy This is How Movies Should Be Made
Brennan Camacho Mostly, the movie is committed to the value of a good time.
Matylda Swan It is a whirlwind of delight --- attractive actors, stunning couture, spectacular sets and outrageous parties.
Skyler Great movie. Not sure what people expected but I found it highly entertaining.
Brian Camp SILENT MOBIUS THE MOTION PICTURE 2 (1992) is a short (58-min.) follow-up to SILENT MOBIUS, the even shorter (53 min.) anime occult thriller based on Kia Asamiya's manga and released the previous year (and which I've also reviewed here). The focus of both films is Katsumi Liqueur, daughter of a powerful psychic who'd died in some kind of encounter with the demonic "Lucifer Folk" who are invading a post-catastrophic Tokyo (2028 A.D.) with only the paranormal warriors of the all-female AMP (Attacked Mystification Police) offering significant resistance. Katsumi is under the protective spell of her late father and is sitting on an untapped source of inner power that will definitely turn the tide of AMP's ongoing defense of Tokyo. The first film set up the facts of Katsumi's background and her parents' relationship to this whole mystical battlefront, with Katsumi's scenes with her mortally ill mother in the hospital offering a poignant layer to the proceedings. However, in this sequel, Katsumi resists the call of her destiny and wanders off on her own, defied at every turn in her attempts to leave Tokyo and get back to her home in Hawaii. She cries, she whines, she protests and even falls exhausted to the ground in the rain at one point. She even tosses away the talisman that guarantees her protection, making her vulnerable at one point to stepped-up attacks by the Lucifer Folk, seen in human form as an old man and young blond girl playing a form of psychic chess, but who emerge in full demonic form as monstrous, misshapen, asymmetrical creatures who speak in soft male voices. Through it all, the women of AMP struggle to guard and protect Katsumi and continue trying to persuade her to join them. Yuki, a young woman who befriends Katsumi and gives her a place to stay, also takes an increasingly proactive role in these efforts.Normally in anime of this type, all this would have been a build-up to an action finale where the heroine accepts her destiny, unleashes her power, and wreaks havoc on her demonic opponents, but the resolution here is abrupt and unsatisfying and clearly designed to set up a sequel or TV/video series that never materialized. It even says "To be continued," in English, at the very end. There was a "Silent Mobius" TV series in 1998, six years later, but it was a complete reboot and not an actual sequel. So SILENT MOBIUS 2 seems strangely incomplete. Another half-hour wouldn't have hurt it. Nor would it have hurt to simply tell the whole story in a normal full-length animated feature, instead of two short films that don't quite succeed in making full dramatic use of the imaginative concepts introduced. (The first movie does, at least, offer much more occult battle action.) Still, I'm impressed with the design and animation style and general tone of the piece, all enhanced by the full-bodied orchestral score (by Kaoru Wada). There are scenes in this sequel that are quite evocative, as when Katsumi recalls dreams of the Rainbow Bridge over Tokyo Bay and then seeks to find the spot in reality that matches the angle she saw in her dream. (The bridge is now in ruins, evidently damaged during the unexplained catastrophe.) There's also a very moving scene where she finds the house she lived in with her mother as a girl and walks through dark, dusty halls with flashbacks to her childhood. However, the effectiveness of these scenes is undermined by Katsumi's continually tiresome behavior as she rejects all entreaties to step up to the plate and help in the fight. In the later TV series, Katsumi resists joining AMP for the first two episodes, but only because she wants more information about Lucifer Hawk (as the demonic entity is called in the TV series) and her father's connection to them before she signs on. By the end of episode 2, she's fully on board and ready for action in half the time it took in these two movies.